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AI Insights · Timothy · July 2024

Performance of Top 5 Snake Games on Android in Turkey: Q2 2024

Discover the performance trends of the top 5 snake games on Android in Turkey for Q2 2024, including download numbers, revenue, and active user statistics.

Performance of Top 5 Snake Games on Android in Turkey: Q2 2024

In Q2 2024, the top 5 snake games on the Android platform in Turkey showcased a diverse range of performance metrics, from downloads to revenue and active users. Here’s a detailed look into their performance based on data from Sensor Tower.

SSSnaker from Habby saw fluctuations in revenue, starting at $0.5K in early April and reaching a peak of $1.3K in mid-May. By the end of June, the revenue stabilized around $0.9K. Weekly active users experienced a decline from 21.8K at the beginning of the quarter to around 18.5K by the end.

Little Big Snake by Shockwave LLC showed a steady revenue trend with minor fluctuations, peaking at $0.2K in mid-June. Downloads varied throughout the quarter, starting at 2K and reaching up to 3.5K in early April, then stabilizing around 2K by the end of June. Active users also saw a rise from 6.2K to 7.7K over the quarter.

Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES had a revenue trend that remained relatively stable, with minor peaks and troughs, ending the quarter at $0.1K. Downloads showed significant growth, starting at 36.4K and peaking at 39.6K by the end of June. Active users increased from 297.4K to 287.8K, despite some mid-quarter fluctuations.

Snake Clash! by Supercent, Inc. experienced a consistent revenue trend, starting at $0.06K and ending at $0.08K. Downloads showed a strong upward trend, starting at 54K and reaching 97.8K by the end of June. Active users saw substantial growth, starting at 187.9K and increasing to 377.2K by the end of the quarter.

Snake.io - Fun Snake .io Games from Kooapps Games | Fun Arcade and Casual Action Games showed a steady revenue increase, ending the quarter at $0.06K. Downloads were robust, starting at 72.8K and peaking at 114.4K in early April, then settling around 78.6K by the end of June. Active users showed a significant increase from 529K to 548.6K over the quarter.

These insights, based on data from Sensor Tower, highlight the dynamic performance of snake games in Turkey for Q2 2024. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024